- 9:50 am - Fri, Dec 6, 2013
- 3 notes
Dramatic Battle Quotes Confirmed
It was recently confirmed via a Tweet from Yamanaka that characters in Guilty Gear Xrd will now have dramatic “character-specific” battle quotes, Taunts (Chouhatsu), and Respects (Keii), same as BlazBlue had.
I expect we’ll have a rather expansive Quote selection now too, since winquotes appear to be included via cutscenes post-battle as well.
I’m looking forward to checking out the game’s sound test, heh.
- 8:32 pm
- 30 notes
Courtesy of 4Gamer.net (Part 1)
- 12:34 am
- 22 notes
As I said earlier, characters can now take battle damage!
So expect to see things like:
Sol losing his headguard / long hair (Gear Mark).
May losing her pirate hat.
Millia losing her hat.
Potemkin losing his helmet.
Zato losing his eye band/gray eyes.
Chipp with messy hair.
Venom having disheveled hair / see his face more.
Slayer with broken eyeglass/busted pipe/messy hair.
Faust with partially torn bag (seeing part of his real face!?) or perhaps an Afro!?.
Axl Losing his hair band.
I-No losing her hat/torn hat.
Bedman having busted glasses/busted arrow on his head.
- 4:32 pm - Wed, Dec 4, 2013
- 4 notes
Q: Is there a possibility that there can be "alternate costumes" in Xrd? I know that Potemkin, Millia, and Axl have all received redesigns in their artwork, but is it possible in the game to make them change back into their AC outfits while the rest get new alternates?
As with any 3D game, changes in model appearance are much easier to accomplish than what sprite edits can do.
I’ve discussed this topic before to some length, though…keep in mind, ARC System Works isn’t all that obligated to put out any major DLC outfits if that’s not in their plans, since the new outfits are very detailed already.
Also, characters can now take battle damage, so Ky and Sol for example can lose their hairbands and have their hair fall in their faces during battle. (This is actually very cool, considering Sol has long hair!)
Still… this could take a Street Fighter IV route (and they could definitely cash in on it, and they could definitely use the cash).
I feel like listing a few ideas again, so here’s some mind candy for your thoughts:
Alternate (1): Crimson Jacket (GG2 Appearance)
Alternate (2): Gunsmith Dogs Jacket (VastEdge Appearance)
Alternate (3): Sacred Order Cloak (Order-Sol)
Silly: Professor Frederick w/Giant Cigarette as a Weapon
Alternate (1): Royal Robe (GG2 Appearance)
Alternate (2): International Representative (VastEdge Appearance w/Tie)
Alternate (3): International Police Uniform
Silly: Hercules Engine (Robo-Ky)
Alternate (1): Runaway Assassin (GG Appearance w/ Hood Optional)
Alternate (2): Blonde Huntress (GGX Appearance)
Alternate (3): Assassin-in-Training (2004 Artbook Appearance)
Silly: Summer Haircut (Blue Swimsuit from GG Ending)
Alternate (1): Love Power (GG/GGX Appearance)
Alternate (2): Maturity (2007 Artbook Appearance)
Alternate (3): Cool Like Johnny (Based on Johnny’s Appearance)
Silly: Japanese Heritage (Summer Festival Kimono)
Alternate (1): Heavy Training (GGX Ending Appearance)
Alternate (2): Black Squall (Butterfly and Her Gale Appearance)
Alternate (3): Urban (Street Clothes)
Silly: Ninja Master (Based on Tsuyoshi’s Appearance)
Alternate (1): Blue Eyes (GG Bible Appearance Prior to Forbidden Spell)
Alternate (2): Dark Gentleman (Night of Knives Appearance w/Aristocrat Suit)
Alternate (3): Consumed (Eddie’s Full Appearance)
Silly: Elegant Dancer (Spanish Dance Outfit)
Alternate (1): In Slave’s Glory (GG/GGX Appearance)
Alternate (2): RP Series (Robotemkin)
Alternate (3): Black OPs (2004 Artbook)
Silly: Artist (GGXPlus Ending Appearance)
Alternate (1): Summer Fun (2004 Artbook)
Alternate (2): Mystery Girl (Pink Fur Coat from Lightning the Argent)
Alternate (3): Rest Not Allowed! (2007 Mystery Girl Outfit)
Silly: Let’s Rock! (Sol Badguy Outfit/2004 Artbook)
Alternate (1): Professional (GGX Ending Appearance)
Alternate (2): Dark Hunter (2004 Artbook/Shirtless)
Alternate (3): Hustler (ACPlus Ending Appearance)
Silly: Reservoir Dog (Black Suit and Tie)
Alternate (1): March of the Wicked King (GG Appearance)
Alternate (2): Make Oneself (GGX Appearance)
Alternate (3): Wandering Musician (GG Bible Appearance w/Guitar)
Silly: Vagabond (GGX Ending Appearance)
Alternate (1): Face Flash! (GG Appearance)
Alternate (2): Before the Failed Operation (GG Bible Appearance)
Alternate (3): Disco Legend (w/Afro)
Silly: Bag Man (Faust wearing a giant Paper Bag for an outfit!?)
Alternate (1): Noble Assassin (VastEdge Appearance)
Alternate (2): Vampire Saga (Classic Dracula Movie Outfit)
Alternate (3): Dandy Smoking Jacket
Silly: Matching Outfit (Red Outfit w/Scarf to match Sharon’s Style)
Alternate (1): Nap Time (Pajamas and Night Cap)
Alternate (2): Racer (Bedman is dressed like a Driver while his Bed looks like a Race Car)
Alternate (3): Puppet Machine (based on Karakuri of Samurai Spirits)
Silly: Siblings (Based on Carl + Ada Clover)
Well these are just some ideas…it’s not set in stone so don’t expect it to be.
- 2:55 am - Mon, Dec 2, 2013
- 1 note
Q: So are they doing away with Instant Kills in Xrd? I'd rather see them reworked to be like BB's Astral Finishes, rather than removed entirely.
EDIT: Okay, so I’m wrong. There WILL be IKs at the Loketest…just we don’t know what to expect yet and not all will be cinematic (still there’s a lot we don’t know yet).
Honestly I have no clue what the plan is.
For now the closest thing to an Instant Kill is “Danger Time”.
The screen basically flashes Red (which has a random chance of occurring) during an especially strong clash between two players, this is similar to how the original Instant Kill screen started in the first Guilty Gear. Whoever hits first after that gets the equivalent of an extended stun combo (similar in function I think to BlazBlue’s Fatal Counter combos).
With the implementation of Blitz Shield, I’m not quite sure how they’re going to fully utilize the repel mechanic now that that’s no longer related to clashes.
On top of that the Roman Cancel mechanic (as far as I understand it anyway, I might be wrong) appears to spend Tension in specific amounts depending on what type of attack you’re cancelling (physical strikes = 50%, indirect/projectiles = 25%?). Again I am unsure the specifics of everything since this is only the 3rd Location Test…
And I also don’t know if this is the final roster.
Traditionally ARC introduces 4 new characters, not just 1 (as with Bedman), so there’s a long ways to go yet.
And, they might flip the rules again on us in terms of mechanics…so everything I’ve just said here in this entry might not be set in stone.
For now, I can only speculate like the rest of you.
I personaly would like it very much if Instant Kills were given over-the-top Cinematics like certain Overdrives do…
I would especially HOPE that Ky Kiske’s “Zwei Voltage” (from the original Guilty Gear) and Sol’s “All Guns Blazing” (also from the original GG) make a return as well.
Other classic GG1 IKs:
Millia: Bug Bite (this one might need to be censored a bit hehe)
Zato: Fear the Dark (Though Dead Man’s Hand is looking pretty close to it!)
Chipp: Peerless Under Heaven and Earth Ogre Slayer
Axl: Sickle Blade Purgatory aka Rengoku Renzan
May: Fly Away! (May Catapult)
Potemkin: Nuclear Hammer
Kliff: Dragon Slayer (Haryuu Bakusai)
Baiken: Tate Shunmaku (Swift Duel behind the Curtain)
Testament: Soul Vise (He cuts your soul right out of you)
Justice: X-Laser (she sends you up in to space, then blows you up with a big X)
Well that’s it…for now everyone’s just going to have to wait.
Also, to anyone with plans to go to the Loketest on December 6th (or a later loketest), please do me a BIG favor.
In the character select of GGXrd there is a Globe that shows the area locations of every character and stage.
If possible, I’d like a rough estimation of where everything is located, new stages, new characters, the works. That would definitely help towards setting the stage of what the world of Guilty Gear actually looks like.
Either way I plan on listing everything once I get that information, so look forward to it.
- 3:25 pm - Sun, Dec 1, 2013
- 1 note
Q: Not lore related but do you have any relation to the cosplay group known as "The Gear Project"
Though it’s nice to know Guilty Gear fans show that level of enthusiasm to name a group after The Gear Project.
- 3:24 pm
- 3 notes
Q: I'm not sure if you've already seen the Arc25thAnniversary artbook but I've wanted to name one detail I've found interesting inside. It includes the results of another popularity contest (this time for different genders and all ARC games) and what's interesting is that Testament managed to get 33 place in male contest and 23 place in a female one. Does that imply that his gender is unknown or something? Because Bridget got a place only in a male contest (5th BTW).
It’s my understanding that the polls for that book itself were mostly written by local Japanese fans, based on common knowledge and nothing officially divulged by ARC System Works (though the stories are another matter).
I wouldn’t put much weight or significance on any results given.
As for Testament’s gender…I think it’s safe to say he’s a male (or at least…WAS a male, back when he was human).
His Gear conversion is a sketchy thing, and there isn’t much information on it.
Androgyny is also a possibility.
I can say though that in the Original Guilty Gear, he was voiced by a female voice actress, Takami Akkun.
To be fair to Koboyashi Katsuragi, he’s generally treated as a male.
- 3:15 pm
Q: For Bedman my first guess is that Bedman, referring to the bed like apparatus and the person inhabiting it, might have an A.B.A. and Paracelsus relationship going on. Also reminds me a bit of Nirvana/Ada and Ignis from Blazblue. What are your thoughts on this?
I can’t say for certain.
Based on Bedman’s Bio though it seems he has SOME control over it, though he seems the “disinterested” type since he apparently slept through the entire process of his bed becoming what it is.
You’ll just have to wait for the Loketest and GGXrd’s game release for more info.
- 3:13 pm
- 1 note
Q: Question: Is it possible that Zato-ONE came back by a paradox or he was resurrected by Senato. If it caused by a paradox, is that how I-No returned.
Sorry but there’s not enough information at the moment to support or deny any such possibility.
Though once we get more information from GGXrd and VastEdge, I will let you know.